These commands are server side. Another words only admins will be able to use them.
| hostname | The name of the server. | |||||
| sv_password | Set server password. Leave blank to disable. | |||||
| mp_friendlyfire <0/1> | Turn on/off friendlyfire. Default: off | |||||
| mp_footsteps <0/1> | Turn on/off footsteps. Default: on | |||||
| mp_autoteambalance <0/1> | Force clients to auto-join the opposite team if they are not balanced. Default: on | |||||
| mp_autokick <0/1> | Kick idle/team-killing players. Default: off | |||||
| mp_flashlight <0/1> | Turn on/off the ability for clients to use flashlight. Default: off | |||||
| mp_tkpunish <0/1> | Punish TK’ers on next round? Default: on | |||||
| mp_forcecamera <0/1> | Force dead players to first person mode, effectively disabling freelook. Default: off | |||||
| sv_alltalk <0/1> | Players can hear all other players, no team restrictions. Default: off | |||||
| sv_pausable <0/1> | Can the server be paused Default: 0 | |||||
| sv_consistency <0/1> | Force cleints to pass consistency check for critical files before joining server? Default: 0 | |||||
| sv_cheats <0/1> | Allow cheats on server. Default: 0 | |||||
| sv_gravity <0/1> | World Gravity Default: 800 | |||||
| sv_maxvelocity | Maximum speed any ballistically moving object is allowed to attain per axis. Default: 3500 | |||||
| sv_unlag <0/1> | Enables player lag compensation. Default: 1 | |||||
| sv_voicecodec | Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.. Default: vaudio_miles | |||||
| sv_hltv <0/1> | Enables HLTV on the server. Default: 0 | |||||
| sv_allowupload <0/1> | Allow clients to upload their custom decals to the server. Default: 1 | |||||
| sv_allowdownload <0/1> | Allow clients to downnload files. Default: 1 | |||||
| sv_maxspeed | Maximum speed a player can move. Default: 320 | |||||
| mp_limitteams <0-20> | Max # of players 1 team can have over another. Default: 2 | |||||
| mp_hostagepenalty <##> | How many hostages a Terrorist can kill before being kicked, 0 to disable. Default: 5 | |||||
| sv_voiceenable <0/1> | Allow clients to use mic. Default: 1 | |||||
| mp_allowspectators <0/1> | Allow spectators on the server. Default: 1 | |||||
| mp_chattime <0-120> | amount of time in seconds players can chat after the game is over. Lower value = faster map load change. Default: 10 | |||||
| sv_timeout <##> | After this many seconds without a message from a client, the client is dropped. Default: 65 | |||||
Rcon Cvars | ||||||
| rcon_password | Set rcon passsword. Leave blank to disable rcon | |||||
| sv_rcon_banpenalty | Number of minutes to ban users who fail rcon authentication. Default: 0 | |||||
| sv_rcon_maxfailures <0-20> | Max number of times a user can fail rcon authentication before being banned. Default: 10 | |||||
| sv_rcon_minfailures <0-20> | Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned. Default: 5 | |||||
| sv_rcon_minfailuretime <1-seconds> | Number of seconds to track failed rcon authentications. Default: 30 | |||||
Round Cvars | ||||||
| mp_freezetime <0-60> | Time in seconds to keep players frozen when the round starts. Default: 6 | |||||
| mp_roundtime <1-9> | How much time in minutes does a round last. Default: 5 | |||||
| mp_startmoney <800-16000> | Amount of money each player gets when they reset (16000 max) Default: 800 | |||||
| mp_c4timer <10-90> | The amount of time in seconds before bomb explodes after planted. Default: 45 | |||||
| mp_fraglimit <##> | Amount of frags a player can exceed before changing maps. Default: 0 | |||||
| mp_maxrounds <##> | Amount of round to play before server changes maps. Default: 0 | |||||
| mp_winlimit <0-20> | Max number of rounds one team can win before server changes maps. Default: 0 | |||||
| mp_playerid <0/1/2> | Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names. Default: 0 | |||||
| mp_spawnprotectiontime | Time in seconds to Kick players who team-kill after round restart. Default: 5 | |||||
Bandwidth Rates | ||||||
| sv_minrate <0-25000> | Min bandwidth rate allowed on server. Default: 0 (unlimited) | |||||
| sv_maxrate <0-25000> | Max bandwidth rate allowed on server. Default: 0 (unlimited) | |||||
| decalfrequency | Amount of time in seconds a player can spray their decal. Default: 10 | |||||
| sv_maxupdaterate | Maximum updates per second that the server will allow. Default: 60 | |||||
| sv_minupdaterate | Minimum updates per second that the server will allow. Default: 10 | |||||
| Server logging | ||||||
| log | Enable server logging? Default: off | |||||
| sv_logbans <0/1> | Log server bans in the server logs. Default: 0 | |||||
| sv_logecho <0/1> | Echo log information to the console. Default: 1 | |||||
| sv_logfile <0/1> | Log server information in the log file. Default: 1 | |||||
| sv_log_onefile <0/1> | Log server information to only one file. Default: 0 | |||||
| sv_logsdir | Folder in the game directory where server logs will be stored. | |||||
| Bots | ||||||
| bot_add | ‘bot_add’ is a value itself. Adding this to your server configuration will enable bots | |||||
| bot_quota <1-32> | Amount of bots to add. Adding many bots will use more cpu. Start with a few bots, then add more if needed. | |||||
| bot_quota_mode | If ‘Fill’, the server will adjust bots to keep # players in the game, where # is bot_quota (from above) Default: Normal | |||||
| bot_difficulty <0/1/2/3> | Skill of bots. Values are: 0=easy, 1=normal, 2=hard, 3=expert. Default: 0 | |||||
| bot_chatter | Control how bots talk. Values: ‘off’, ‘radio’, ‘minimal’, or ‘normal’. Default: Normal | |||||
| bot_auto_follow <0/1> | Allow bots to automatically follow a human player. Default: 1 | |||||
| bot_auto_vacate <0/1> | Kick bots to automatically make room for human players. Default: 1 | |||||
| bot_join_after_player <0/1> | Bots must wait for a people to join before joining? If No, bots will play without people. Default: 1 | |||||
| bot_defer_to_human <0/1> | Can bots complete objectives if there are humans on a team? Default: 0 | |||||
| bot_prefix | Prefix for bot names. A prefix is a tag that bots will have in front of their name. you can enter your clan tag or leave blank. | |||||
| bot_allow_rogues <0/1> | bots may occasionally go ‘rogue’. Rogue bots do not obey radio commands, nor pursue scenario goals.. Default: 0 | |||||
| bot_walk <0/1> | The speed at which bots can move. 0=walk+run, 1=walk Default: 0 | |||||
| bot_join_team | What teams are bots allowed to join? Default: any | |||||
| bot_eco_limit <0-16000> | Bots will not buy if their money falls below this amount. Default: 2000 | |||||
Bot Weapon Restriction | ||||||
| bot_all_weapons | Allow bots to use all weapons. ‘bot_all_weapons’ is the value. | |||||
| bot_knives_only | Allow bots to use only knives. ‘bot_knives_only’ is the value. | |||||
| bot_pistols_only | Allow bots to use only pistols. ‘bot_pistols_only’ is the value. | |||||
| bot_snipers_only | Allow bots to use only sniper rifles. ‘bot_snipers_only’ is the value. | |||||
| bot_allow_grenades <0/1> | Allow bots to use grenades. Default: 1 | |||||
| bot_allow_pistols <0/1> | Allow bots to use pistols. Default: 1 | |||||
| bot_allow_sub_machine_guns <0/1> | Allow bots to use sub machine guns. Default: 1 | |||||
| bot_allow_shotguns <0/1> | Allow bots to use shotguns. Default: 1 | |||||
| bot_allow_rifles <0/1> | Allow bots to use rifles. Default: 1 | |||||
| bot_allow_snipers <0/1> | Allow bots to use sniper rifles. Default: 1 | |||||
| bot_allow_machine_guns <0/1> | Allow bots to use machine guns. Default: 1 | |||||
Operation | ||||||
| sv_lan <0/1> | 0=Public/LAN, 1=LAN Default: 0 | |||||
| sv_region | Geographic location of the server. -1 World 0 US East coast 1 US West coast 2 South America 3 Europe 4 Asia 5 Australia 6 Middle East 7 Africa | |||||
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| source: http://gamegate2k.com | ||||||
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